

OMG! – Overhead Micro Game
Price last checked 6 Nov 2026, 10:04 am · SKU EB2731-PPSA38196_00-0486407446593451
PSNDeals · NZ store
Current official Store listingPrice and availability are based on the latest successful Store check.
Observed by PSNDeals
OMG! – Overhead Micro Game Price & Sales History Chart
PS Plus history starts when these prices were first captured; older PS Plus prices cannot be reconstructed from percentage-only records.
Official PlayStation Store metadata
Game Details
- Release date
- 30 September 2026
- Download size
- Not provided by Store
- Audio
- Not provided by Store
- Subtitles / screen languages
- en
- Genres
- Not provided by Store
- Publisher
- Freddicus Game Studios LLC
Available on PlayStation Store
More Editions of OMG! – Overhead Micro Game
PlayStation Store
Game Description / What's Inside
Dash. Dodge. Die. Try again. OMG! is a single-screen puzzle-action game wrapped in 12×12 pixels and a whole lot of attitude. Every level is one screen, one puzzle, one job: reach the green exit orb without getting fried, dropped, or chomped. You don't walk. You dash — exactly three tiles at a time, in one of four directions. The tiles in between? You fly right over them. That single rule turns every level into a question: can I dash over that, or do I need to land first? In your way: • Lasers that blink on and off — some slow, some fast, some that won't quit until you trip a switch. • Pits you can leap clean over but really shouldn't land in. • Teleporters that drop you somewhere you didn't plan for. • And Leslie: the one thing on the board that moves. Learn the pattern, or get chomped. Touch any of it and you restart instantly. No game-over screen. No loading. No lives to ration. Just you, the puzzle, and one more attempt. Most levels fall in a handful of tries. Some won't budge until you've planned the whole route before your first move. Hidden across the game are three purple orbs, one per phase, each tucked somewhere you'll have to earn. Carry all three to the end and you'll unlock the true ending. Miss them and you'll still finish the game… just not the way it secretly wanted you to. The whole thing is scored in authentic 8-bit chiptune, not a modern imitation of it — and it's also up on streaming so you can take it with you. It's nostalgic, it's genuinely tough, and it's proudly a little corny. The villain is named The Expositor. That should tell you everything. More than 50 hand-crafted levels across three phases. One final boss. Two endings. A soundtrack you'll catch yourself humming. No microtransactions, no filler — just one screen at a time, until there aren't any left.
*Information taken from the official PlayStation Store website, all rights reserved.*